Arena

Overview

The second incarnation of the Arena is located west of the Outskirts. This location was created, similar to the reasoning behind Shilla Bay, Footface Island and the Haunted Islands, to provide alternative paths to explore while playing Shilla. The addition of this location and the Farm Lands area was also created to make the beginning of the game more interesting vs the traditional get 40 Int during character creation and use the Clean the Beach quest reward experience to boost your character to the point that training in the Outskirts became possible.

Creatures

In several rooms along the main path you will find Arena Guards, i.e. clones of Town Guards, that will kill you deader than dead. The Arena section contains the three creatures, Magician, Pocket Thief, and Weapon Master.

The southern section of this area contains the Doppelgangers. Here you will find creatures with your character's name, creatures with other character's names, and then elite versions of the same. Defeating them gains your character 1 gold and no experience, but dying in this section only results in being teleported back to Shillatown's Fountain.

Amenities

These places sell rare items that take currency besides gold. Trophies are found generally from the Danger Zone area, and some monsters in the Shilla Zoo, Circus, and Animal Holdings. Event points are found from Circus events, monsters, and Shilla Raids in New Shilla.

The prices listed are what are displayed in the shops when you click examine, but there is some randomness involved with costs. Some items may be on sale a certain day, and some may cost more than what is listed.

Trophy Shop

The area contains a clone of Shillatown's Fountain and the shop for trading in Trophies gained from doing the Danger Zone mini game, as well as monsters who drop them in Zoo/Circus areas. Below you will find the tables of what can be exchanged.

Armors Attributes Cost in Trophies
Used Gladiator Hauberk Def +5, Str +5 5
Magician's Robe Def +2, Int +5 7
Thief's Mantle Def +3, Dex +5 10
Grilling Apron Grilling: +200.00% (prof.) Cooking: +100.00% (prof.) Baking: +100.00% (prof.) 800


Potions/Foods Attributes Cost in Trophies
5 Minor Berserks +5% Crits for 5 Minutes 1
5 Small Tin of Beans +5% Spell Power for 5 Minutes 1
100 Egg Nogs Heals for 150 1
150 Elephant Ears Heals for 232 2
200 Fruit Cakes Heals for 333 3
300 Veggie Lasagnas Heals for 507 4
2 Pixie in a bottle Helps find unexplored areas 5
Mining Instructions 100% Prof Mining 1
Woodcutting Instructions 100% Prof Woodcutting 1
Digging Instructions 100% Prof Digging 1
Harvesting Instructions 100% Prof Harvesting 1
TreasureHunting Instructions 100% Prof TreasureHunting 1


Jewelry / Trinkets Attributes Cost in Trophies
Minor Wristlet of Enlightenment +3% Experience 60
Wristlet of Enlightenment +5% Experience 125
Burning Blue Ring See in the Dark, +10 Dex and Int 75


Materials & Explosives Attributes Cost in Trophies
Dynamite Change all armor bonuses. 42
Carbonite Upgrade armor bonuses. 64
Titanium Change last armor bonus. 86
Magnet Allows Emisc items to stay after death. 999


Dark Trinkets can be exchanged at a 1 to 1 ration to Trophies.


Event Shop

Event Items Attributes Cost in Event Points
Rabbit Foot +10% drop bonus 12
Rabbit Feet +20% drop bonus 88
Rabbit Army +30% drop bonus(needed for some 2025 quests) 635
Potion of Strong Enlightenment +50% exp for 15 minutes 5
Duck Tape Allows extra damage to the Mutant Blob 450
Zoo Ticket Tickets to the Shilla Zoo 20

Training

Training vs the Arena creatures is slightly better experience than the Angry Side of the Chicken Coop. The Arena creatures dont drop food, but you can pick up T1 Weapons to sell, making this area your character's second gold farming opportunity after the Crab Lord on the Beach. Determining where you should train depends on where the bounties are and if the Kill the Fox quest is active for your character.



Quick Look

Name Health Align Creature Armor Resist Magic Resist Attacks Max Hit Experience Gold Drops
Weapon Master 222 None Human 1%  0 1 99 950 1 Gleaming Short Sword, Battle Axe, Knife, Spear, Mace
Pocket Thief 254 None Human 0%  0 1 88 950 1 Knife, Bow
Magician 278 Fire Human 0%  0 1 77 950 1 Flooding Wand, Staff of Earthly Conjuring, Orb of the Four Winds, Tome of Fire
Arena Guard 125000 None Human 10%  10 1 2775 0 1


Map



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