Charms
Charms can be farmed in Hell Pit.
Regular monsters in this area can drop anything from a 100-600 stat with 1 bonus attached.
Elite monsters can drop a +100 stat for each class which maxes out at 1000 for a Grandmaster.
Elite monster charms can also come with 2 status effects instead of 1.
Number of charms in your jewelry inventory affects drop percentage to the point were none will drop at all. Example being at 0 charms I got 37 drops in 15 minutes, with 7 charms I got 17 drops.
Start of the Charm | Amount of Stat Increase |
Perfectly | +1000 |
All | +900 |
Near | +800 |
Apparently | +700 |
Mimic | +600 |
Semi | +500 |
Virtually | +400 |
Supposedly | +300 |
Bogus | +200 |
Faked | +100 |
Stat Name | Stat Increase |
Mighty | Strength |
Delicate | Dexterity |
Sturdy | Constitution |
Exotic | Wisdom |
Puzzling | Intelligence |
Ornate | Charisma |
Effect Name | Effect |
None | NoEffect: +0 |
Moonlight | CanSeeInDark: True |
Shielding | Shielding: +75.00% |
Warmth | Warmth: +75.00% |
Flight | CanFly: True |
Watchfulness | Watchfulness: +0.9 |
Breath | CanSwim: True |
Excavation | CanBurrow: True |
LesserResistance | Resistance: +60.00% |
GreaterResistance | Resistance: +90.00% |