Charms
Charms can be farmed in Hell Pit.
Regular monsters in this area can drop anything from a 100-600 stat with 1 bonus attached.
Elite monsters can drop a +100 stat for each class which maxes out at 1000 for a Grandmaster.
Elite monster charms can also come with 2 status effects instead of 1.
Number of charms in your jewelry inventory affects drop percentage to the point were none will drop at all. Example being at 0 charms I got 37 drops in 15 minutes, with 7 charms I got 17 drops.
| Start of the Charm | Amount of Stat Increase |
| Perfectly | +1000 |
| All | +900 |
| Near | +800 |
| Apparently | +700 |
| Mimic | +600 |
| Semi | +500 |
| Virtually | +400 |
| Supposedly | +300 |
| Bogus | +200 |
| Faked | +100 |
| Stat Name | Stat Increase |
| Mighty | Strength |
| Delicate | Dexterity |
| Sturdy | Constitution |
| Exotic | Wisdom |
| Puzzling | Intelligence |
| Ornate | Charisma |
| Effect Name | Effect |
| None | NoEffect: +0 |
| Moonlight | CanSeeInDark: True |
| Shielding | Shielding: +75.00% |
| Warmth | Warmth: +75.00% |
| Flight | CanFly: True |
| Watchfulness | Watchfulness: +0.9 |
| Breath | CanSwim: True |
| Excavation | CanBurrow: True |
| LesserResistance | Resistance: +60.00% |
| GreaterResistance | Resistance: +90.00% |





