Creature Class
Another new feature to Shilla is that creatures are grouped into classes. At present these classes affect the damage of weapons used against them. The buff/debuff range from +50% to -45%. See an area's main page for information about a specific creature's class.
Weapon Type | Creature Class and Buff/Debuff | Creature Class and Buff/Debuff | Creature Class and Buff/Debuff | Creature Class and Buff/Debuff | Creature Class and Buff/Debuff | Creature Class and Buff/Debuff | Creature Class and Buff/Debuff |
---|---|---|---|---|---|---|---|
Dagger | Vermin +25% | Undead -20% | Air Creatures -15% | Mystic -5% | Sea Creature +5% | Animals +10% | |
Spear | Beast +10% | Sea Creatures| +40% | Vermin -45% | Undead -15% | Air Creatures +10% | ||
Mace | Undead +50% | Sea Creatures -35% | Beast -15% | Shapeless +10% | |||
Sword | Mythic +30% | Humanoid +10% | Undead -25% | Shapeless -20% | Beast +5% | ||
Axe | Humanoid +10% | Animal -10% | Vermin +15% | Undead -20% | Beast +35% | Shapeless -5% | Sea Creatures - 35% |
Ranged | Animal +10% | Air Creatures +50% | Humanoid -20% | Undead -10% | Beast +10% | Shapeless -30% | |
Claws | Humanoid +10% | Undead -15% | Vermin -10% | Animal +15% | Shapeless -5% | Mystic +15% |
Mage weapons are not affected by creature class.