Drakmor Castle

Drakmor Castle, commonly called simply "The Castle", is the area where many different things begin and end. It is in this area where a major increase in the toughness of creatures occurs due to a character weapon upgrade.

This area usually follows the Druid Valley and comes before either Lake Gala or the Mountain for character training.

Drakmor Castle requires an Intelligence of 90, 100, or 110 depending on your race to enter. Walking to Drakmore Castle requires going north through the Outskirts, west through the Druid Valley, north, east, down, east, south, and then east through the Cemetery areas. Luckily you will only have to do this once until you complete the Rescue the King guest, at which point the Drakmore Castle teleport locations appear.

Drakmor Castle is home of King Drakmor and completing a complete tour of this area is required to complete the Freeing the King quest and gain the three teleport locations associated with Drakmore Castle.

Once completing the Rescue the King quest the character's "Newbie" period ends and being a true player of Shilla begins. Though being an idiot may continue for many people for the rest of their lives.

Drakmore Castle is also home of the Silver Chain armor, as you will find all the pieces dropped by the creatures who reside there. They are the Rookie Guard, Castle Guard, Elite Guard, and Drakmor Dragon.

Quick Look

Name Align Armor Attacks Drop Life Max Hit Location
Rookie Guard None 5% 1 Silver Gauntlets, Silver Necklace, Cooked Meat 5500 525 Ground Floor
Castle Guard None 5% 2 Silver Boots, Silver Helm, Silver Shield, Cooked Meat 7333 575 First Floor
Elite Guard None 10% 1 Blue Amulet, Silver Leggings, Silver Mail, 2 Cooked Meat 14,000 625 Second Floor
Drakmor Dragon Air 15% 1 None 18,000 715 Top Floor
DrakmorCastle1.jpg

Legend

Blue Dot — Castle Entrance Teleport location and East to Cemetery/Crypt

Red Dot — Up to next level

Green Dot — Down to previous level and the various Castle Floor Teleport locations

Yellow Dot — King Drakmor

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