Group Kill

History

The first group kill was introduced on Thanksgiving, November 22nd, 2007. The idea behind the "Group Kill Creature" is to have fun. The experience is divided among those who have caused the creature damage and is based on the total amount of damage you caused. Also, there are drops are given to the player who strikes the killing blow. There is no limit as to how many players can join in on these, and they always spawn in different areas.

Note: You cannot successfully Run Away from any of the Group Kill creatures. To run away, just use Teleport spell.

Also: Renting the Draining Ring does NOT work on any of the Group Kill monsters. Either does scrolling. That does 0 damage.

Holiday Group Kills

Name Starting Life Armor Location Quest Point Restriction Item Drops Appearance Date
Giant Turkey 5,000,000,000 90% Dark Forest No max QP 50 burritos Thanksgiving 2007

Oozes

The Oozes were first introduced to Shilla on February 23rd, 2008. Their Max Hits are less than 5,300 points with their 2 attacks. Being able to see an Ooze depends on the number of quest points your character has. Those numbers are found in the table below. In the table, you will find the life, armor, restriction, and known drops.

Oozes List

Name Starting Life Armor/Resist Max Hit Attacks Spawn Rate
Ice Crystal Ooze 110,000,000,000 75% N/A
Foul Crystal Ooze 3,480,000,000 70%/70% 2,400 2
Blood Crystal Ooze 577,500,000 65%/65% 900 2 24 hours
Balthasar 2 2 Hours
Captain Skull Hat 2 1 hour
Henry the Hellish 2 1 hour
Blighted Crystal Ooze 122,000,000 60%/60% 400 2 24 hours
Forest Crystal Ooze 30,000,000 55%/55% 160 2 12 hours
Outlaw No.1 5,000,000 50%/50% 450 3 24 hours

There is a line of red text near the bottom of the screen that will indicate approximately where you are in your fight versus the Group Kills.

Red Text Approximate Percentage of Life Remaining
The creature seems to be absolutely fit and hops from one foot to the other 100%
The creature seems slightly wounded up to 90%
The creature seems very angry and gazing at you up to 70%
The creature seems to be in a rage, looking for victims to torture up to 50%
The creature seems severely wounded now - looking around wildly up to 30%
The creature seems to be in a rage, willing to accept anything it can grab as food up to 10%
The creature is close to death, but it will not pass an opportunity to return the pain it has been suffering. 10% to 0%

Locations, Quest Point Restrictions, and Drops

Name Location Quest Point Restriction Item Drops
Ice Crystal Ooze Ice Palace Spiral 2 No Max QP Random amounts of EoR's, Mithril Helms, Aqua Pixie Dust, Aqua Sapphire, and Burritos
Foul Crystal Ooze Great Plains(Bottom of Well) Less than 426QP Random amounts of Iron Rations, Whale Meat, Shark Meat, Black Obsidian, and Black Pixie Dust
Blood Crystal Ooze Eastern Dungeon Cells Less than 301QP Random amounts of Red Ruby, Red Pixie Dust, Nightmist Ring, Maji Ward, Random Amount of Major Berserk Tonic, Red Crystal, Fire Cracker
Balthasar Northeast corner of the Haunted Islands ??? Elite versions of T12 weapons, Random amounts of Blue Crab Elixir, Crazy Berserk Elixir, Minor Berserk Tonic, Ambrosia
Captain Skull Hat Northeast corner of Footface Island Less than 302 QP Elite versions of T10 weapons
Limbo Keeper Necropolis No Max QP a combination of a Phylactery
Henry the Hellish Southeast corner of Shilla Bay Less than 251QP Elite versions of T8 weapons
Blighted Crystal Ooze Cemetery Crypt Less than 176QP Random amounts of Azure Diamond, White Pixie Dust, and Random Village Armor
Forest Crystal Ooze Vast Valley Less than 176QP Random amounts of Green Pixie Dust, Green Emerald, Red Wine, Random amounts of Medium Berserk Tonic, Minor Berserk Tonics and Medium Tin of Beans, Green Crystal, Ground Spinner
Outlaw No.1 Outskirts Less than 51QP Random amounts of Customs Duty

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