Intelligence is one of the 6 primary stats of Shilla. It mainly determines the amount of areas you can visit in the game. It also determines how high you can train your spells.

Fighters can train any of their spells, but the combined spell levels must add up to your intelligence.
Thieves and people not in a guild, can have their total spell levels at double their intelligence, but one spell can't go over the intelligence level.
Mages can have as many spell levels as they want, but no one spell can go over their intelligence.

Intelligence is like a Mana Weaponeer's Dexterity for using their weapons. Every attack is given in values of 20, starting at 10. 10,30,50,70,90…

Finally, it determines how much damage you can do with an Ice Scroll.

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