Ocean Introduction and Getting In/There

The Ocean is an area south of the Beach that requires you to have some way of underwater breathing to enter otherwise you will instantly die by drowning. The Ocean also requires an Intelligence of 621, 690, or 759, depending on your race to enter.

Two teleport locations can aid you in entering the Ocean area. From the Middle Beach teleport location go south, west, south then double check that you have some form of underwater breathing ready. The other teleport location appears at the entrance of Atlantis at the end of the 5th Fathom.

The Orc Outpost is in the surface level of the Ocean, while Atlantis can be found at the very end of the 5th Fathom. The 5th Fathom can only be accessed by the path to Atlantis.

Directions to Atlantis: From Ocean entrance; 3e, s, e, 4s, w, 4s, 3e, 3n (2s, e, 3n from Orc Outpost entrance). From here, just follow the path d and all the way to Atlantis.


Original maps for inside Atlantis can be found here:

Quick Atlantis Directions through the Silver Tower: N, N, SW, W, N, E, NW, E, E, Up, S, NW, S, NW, S, S, E, E, Up, N, W, S, W, N, N, E, E, NE(x11)
Quick Atlantis Directions through the Golden Tower: E, NW, N, E, S, NE, S, S, Up, N, N, SW, S, W, N, N, E, Up, E, S, W, NW, S, S, E, E, SE(x11)
Quick Atlantis Directions through the Shimmering Red Tower: E, E, SW, E, S, W, W, N, Up, N, E, E, S, S, NW, SW, E, Up, W, N, N, E, E, SW, SE, N, E(x6), N(x4), Up to Water Guardian

Breathing Underwater

There are many accessories that a character can equip to breathe underwater.

As a Training Area?

Most people look forward to the Ocean area after a very long trek through the Lower Volcano. For those in the Fighter or Thief guilds, there will be no problem training in all Ocean Fathoms since they can beat the Whirlpool's quite easily all over the Ocean. But for Mages, the Whirlpools and Large Sea Serpent's will prevent them to train in the Ocean at all because of their huge Magical resistance. Mages will find themselves better training only on the River Monster's in the underground river part of the Ocean before moving on to the Great Pyramid.

Fathoms and Underground River

There are 6 levels of the ocean. You start at the Ocean Surface and go all the way down to the bottom or 5th fathom. This area is quite large, the first of many, but there is only one path down to the very bottom.

The Underground River runs from the 3rd fathom all the way up to Lake Gala. It moves only in one direction until you get to the top of the circular track. It is here that you can then travel up to Lake Gala. The Underground River is home to only River Monsters, and the best training ground found in the Ocean for Mages because of the lack of a Whirlpool.

Getting to the Underground River entrance can be down by following these directions. From the Middle Beach teleport location go South, West, South, East six times, South six times, Down three times, then West five times.


The Whirlpool is an Ocean "creature" that has relatively lower Life but higher Physical/Armor defense and even more Magical resistance. The only other difference is once you encounter one of these, you won't be able to move around until you fight and defeat it. They randomly appear (but seldom) at all Ocean Fathoms except the Underground river part.

Water Giant

The Water Giant is a quest creature seen by members of the Wandwielders guild doing their 6th quest, or by having the Temple quest.

Quick Look

Name Align Armor/Resist Attacks Drop Life Max Hit Location
Whirlpool Water 50%/75% 4 Lost Amulet, Lost Bracelet 2,500,000 22,000 All Fathoms
Sea Horse Water 35%/25% 2 None 3,500,000 16,850 Surface
Jelly Fish Water 35%/25% 4 None 3,250,000 16,052 Surface
Sea Snake Water 20%/15% 1 Oyster 4,000,000 17,500 Surface
Sea Turtle Water 50%/25% 4 None 2,650,000 17,452 1st Fathom
Man-o-War Water 40%/25% 5 None 3,200,000 18,150 1st Fathom
Killer Whale Water 20%/25% 2 2 Whale Meat 4,000,000 18,850 1st Fathom
Eel Water 20%/25% 1 None 4,500,000 20,300 2nd Fathom
Great White Shark Water 30%/25% 2 2 Shark Meat 4,030,000 19,500 2nd Fathom
Blue Whale Water 40%/25% 2 2 Whale Meat 3,450,000 18,700 2nd Fathom
Octopus Water 30%/25% 8 None 4,300,000 21,000 3rd Fathom
Hammerhead Shark Water 25%/25% 2 2 Shark Meat 4,600,000 21,600 3rd Fathom
Large Sea Serpent Water 35%/100% 1 None 4,000,000 20,000 3rd Fathom
River Monster Water 45%/35% 4 None 3,750,000 23,052 Underground River
Giant Squid Water 40%/25% 8 None 3,900,000 21,152 4th Fathom
Sea Serpent Rider Water 40%/35% 2 None 3,870,000 21,400 4th Fathom
Sea Wolf Water 25%/20% 4 Aqua Shellplate Equipment gauntlets, sabatons 4,850,000 22,252 4th Fathom
Black Fathom Water 40%/25% 2 Aqua Shellplate Equipment bascinet, chausses 3,940,000 21,600 4th Fathom
Mermaid Water 30%/35% 2 Illusionary Equipment Neckband, handguards 4,500,000 24,250 5th Fathom
Sylph Water 40%/45% 2 2 Nanners 4,200,000 23,450 5th Fathom
Seahorse Rider Water 40%/35% 3 Oracle Equipment Pendant, Robe, Barrier 4,300,000 22,650 5th Fathom
Water Giant Water ?? ? Band of Water ?? ?? NW corner of 1st Fathom


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