Sand Mansion

Sand Mansion

The Sand Mansion is an area that isn't part of the Shilla storyline. It was created as a tribute to Hestas and Adira and has some of the most interesting layout of any of the areas found in the world of Shilla.

Getting There and Getting In

The Sand Mansion entrance is located at the northeastern corner of the Beach. The quickest way is to simply use the Far End of Beach teleport location, but walking there isn't out of the question either.

The Sand Mansion doesn't have an Intelligence requirement like the rest of the areas, but a Dexterity of 1,536 is required to enter. This dexterity score is your "base" dexterity, the number you would see without any armor or accessory bonus or the number you see when you are at the Training Hut. Once your character reaches a max "base" dexterity of 3,072 they are not allowed entry into the Sand Mansion.

Creatures

Six creatures are located in this area. They are the Starfish, Dolphin, Maid, Butler, Chef, and Jester. The Starfish can be found on the outer path that surrounds the mansion itself, while the Dolphin resides in the swimming pool on the main floor. During the day the remaining four creatures roam the entire mansion, but at night can only be found in their respective rooms. See map for those locations.

Training

Most use the Sand Mansion as a diversion from the seemingly endless number of Black Dragon's you must kill to move on to the Sky Castle. You can look at Spiderman's Training Progression Guide to see exactly where each section of the Sand Mansion fits into the world of Shilla training-wise.

Quick Look

Name Alignment Armor Attacks Drop Life Max Hit Location
Starfish Water? 2 350,000 Outer Path
Dolphin Water? 1 375,000 Swimming Pool
Maid None? 1 400,000 Mansion
Butler None? 1 425,000 Mansion
Chef None? 1 450,000 Mansion
Jester None? 1 475,000 Mansion

Map

Legend

Yellow Spots — Outer Path
Blue Spots — Swimming Pool
W — West to Beach
1 — Down to 2 and Up to 3
2 — Up to 1
3 — Down to 1
4 — Down to 5
5 — Up to 4
E — East to "Secret Entrance"

B — Butler's Quarters (Butler's Location at night)
C — Chef's Quarters (Chef's Location at night)
M — Maid's Quarters (Maid's Location at night)
J — Jester's Quarters (Jester's Location at night)
H — Hot Tub Location
D — Bar Locations
P — Swimming Pool Locations
S — No South movement, only North to these spots
N — No North Movement, only South to these spots

SandMansion1.jpg
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