Vast Desert


The Vast Desert is an area in Shilla south of the Vast Valley, requiring an Intelligence of 531, 590, or 649, depending on race to enter.

The directions to get into this area are unique, and are as follows: Teleport to the Mountain Entrance. Go West, South, North, West, South. There you should find the sign leading to the Vast Desert.

Characters usually start training here after the Clouds and before returning to the lower sections of the Volcano

Elemental Climates

The Vast Desert has 3 different climates and change depending on the time of day. There is a hot cycle, a cold cycle, and a normal cycle. When its hot (The background is a bright tan color.) you lose a certain % of Life, Mana, and Fatigue. When its cold (The background is a dark gray color.) you lose a certain displayed amount of Life, but no Mana or Fatigue. Some races are more sensitive or resistant and will lose more or less during these climates. No damage occurs during the normal cycle (The background is a gray color. Almost the same color as the background on this page.).

There are amulets that provide some protections from this damage. Wearing an Ankh reduces the damage by any climate in half and an Eye of Ra provides complete protections. There are also Phylactery that will reduce the climate damage by 50% or by 80% as well.

Traveling Merchant

The Traveling Merchant is a random occurrence in the the Vast Desert and offers many wares to sell. He also will train you in the art of Treasure Hunting.

Foods Weapons Accessories
Bbq Rat Toes Desert Knife Ankh
Bear Steak Shining Claw Black Amulet
Dragon Ribs Staff of the Desert Wind Lightening Ring
Golden Showers
Oasis Water
Pegasus Wings
Red Hot Chili Peppers
Sparkling Silver

Compass/No Compass

When you wear a Compass you will see the directions as shown by the picture map and can then travel the Vast Desert normally. If you do not have a compass you will see completely random directions, leaving you wander at fortunes whim.

However, without a Compass, you can find Hidden Treasure by Treasure Hunting. You can find many different items, which are explained in detail on the Treasure Hunting page in the Guides menu.

The Four Oases (the plural form of Oasis)

There is an oasis found in each of the four "corners" of the desert. Their location can be found by clicking on a link that will randomly appear at each of the four areas that surround an oasis. Drinking from the oasis completely restores the character.

Great Pyramid

With the compass, you can find your way around to each of the oasis. Drinking from all 4 allows you to see the Great Pyramid entrance, shown on the map below.

Black Slime/Obsidian Golem

On one of the spots that surround an oasis there is a chance one of these 2 creatures may appear. They drop the Black Obsidian and Black Pixie Dust, which are both very important for forging.

Quick Look

Name Alignment Armor Attacks Drop Life Max Hit
Scarab Fire 10% 2 None 2,200,000 10,750
Giant Scorpion Fire 10% 2 None 2,350,000 11,300
Vulture Air 5% 3 None 2,300,000 11,850
Camel Earth 5% 2 None 2,400,000 11,500
Giant Cobra Earth 5% 2 None 2,550,000 12,650
Dust Devil Air 20% 3 None 2,275,000 12,150
Skeleton Raiders None 10% 4 None 2,500,000 13,450
Skeleton Mage Fire 10% 2 None 2,650,000 12,800
Green Dragon Air 25% 3 Red Ruby Slippers 2,600,000 12,450
Obsidian Golem None 40% 2 Black Obsidian 6,500,000 13,500
Black Slime Earth 70% 1 Black Pixie Dust 6,500,000 13,500
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