Directions
The Vast Desert is an area in Shilla down from the Vast Valley, requiring an Intelligence of 531, 590, or 649, depending on race to enter.
The directions to get into this area are unique, and are as follows: Teleport to the Mountain Entrance. Then go West a few times until you find the Down leading to the Vast Desert.
Characters usually start training here after the Clouds and before returning to the lower sections of the Volcano
Elemental Climates
The Vast Desert has 3 different climates and change depending on the time of day. There is a hot cycle, a cold cycle, and a normal cycle.
- Hot cycle occurs from 10am to 6pm server time (+2 GMT)
- Normal cycle occurs from 6pm to 12am server time (+2 GMT)
- Cold cycle occurs from 12am to 10am server time (+2 GMT)
When it's hot ('The sun is at its extreme.') you lose a certain % of Life, Mana, and Fatigue. When its cold ('The night is so cold.') you lose a certain displayed amount of Life, but no Mana or Fatigue. Some races are more sensitive or resistant and will lose more or less during these climates. No damage occurs during the normal cycle (no text in-game).
There are amulets that provide some protection from this damage. Wearing an Eye of Ra provides complete protection, some Phylactery that will reduce climate damage by 50% or by 80%, and the Master Bracelet that reduces the damages by 80%.
Traveling Merchant
The Traveling Merchant is a random occurrence in the Vast Desert and offers many wares to sell. He also will teach you the art of Treasure Hunting.
Compass/No Compass
When you wear a Compass, you will see the directions as shown by the picture map and can then travel the Vast Desert normally. If you do not have a compass, you will see completely random directions, leaving you wandering at fortune's whim.
However, without a Compass, you can find Hidden Treasures by Treasure Hunting. You can find many different items, which are explained in detail on the Treasure Hunting page in the Guides menu.
The Four Oases (the plural form of Oasis)
There is an oasis found in each of the 4 "corners" of the desert. They can be accessed from all 4 spots surrounding them. Drinking from the oasis completely restores the character, just like resting at the Fountain.
Great Pyramid
In the older versions of Shilla, you were required to drink from all 4 oasis locations to see the Great Pyramid entrance. This is IS still the case.
(Older Shilla required this every time you wanted to go there, Current Shilla just requires it once and then it saves with your character)
Black Slime/Obsidian Golem
On one of the spots that surround an oasis, there is a chance these 2 creatures may appear. They drop the Black Obsidian and Black Pixie Dust, which are both very important for forging. All creatures found in the Vast Desert spawn in these locations.
Quick Look
Name | Alignment | Armor/Resist | Attacks | Drop | Life | Max Hit | Location |
---|---|---|---|---|---|---|---|
Scarab | Fire | 10%/0% | 2 | None | 2,200,000 | 10,750 | North section |
Giant Scorpion | Fire | 10%/0% | 2 | None | 2,350,000 | 11,300 | North section |
Vulture | Air | 5%/0% | 3 | None | 2,300,000 | 11,850 | North section |
Camel | Earth | 5%/0% | 2 | None | 2,400,000 | 11,500 | North section |
Giant Cobra | Earth | 5%/0% | 2 | None | 2,550,000 | 12,650 | North section |
Dust Devil | Air | 20%/5% | 3 | None | 2,275,000 | 12,150 | South section |
Skeleton Raiders | Earth | 10%/5% | 4 | None | 2,500,000 | 13,460 | South section |
Skeleton Mage | Fire | 10%/20% | 2 | None | 2,650,000 | 12,800 | South section |
Green Dragon | Air | 25%/25% | 3 | Dragon Blood Equipment Hat, Robe, Gambison | 2,600,000 | 12,450 | South section |
Obsidian Golem | None | 40%/70% | 2 | Black Obsidian | 6,500,000 | 13,500 | Near Oases |
Black Slime | None | 70%/40% | 1 | Black Pixie Dust | 6,500,000 | 13,500 | Near Oases |
Map
Click on map to enlarge
